Every descent teaches you something the surface never could. This is the rare metroidvania where the dark itself is the antagonist — and the co-star.
HOLLOWDEEP
A dead mining colony swallowed the world above. Take up the last lit lantern and climb down — across the Beacon Span, through fifteen hand-built biomes, past the things that never wanted the light back.
The critics speak
Mash A to advance. They kept talking anyway.
The oil economy is quietly brilliant. I rationed light like water in a desert, and every refill shrine felt like a cathedral.
The dark has never felt this alive. Tin Lantern have built a cave that watches you back — and then feels bad about it.
Four rules of the deep
Everything below the surface answers to your lantern.
Oil is life
Your lantern is health, map and weapon in one. Burn bright to see the strike coming — or ration the oil and feel your way through the black.
A cave that remembers
Fifteen hand-built biomes wrapped around a shifting core. Shortcuts you carve stay carved. Death moves the deep — never your progress.
The Gloam bestiary
Forty-eight creatures, each with a tell. Learn the flicker before the lunge. Nine bosses that break the rule you just mastered.
Light the beacons
Relight seven ancient beacons to wake the elevator and climb toward the surface. Every beacon rewrites the caverns above it.
Straight off the cartridge
Captured in-engine at native resolution — no mock-ups.
Pick your cartridge
Launches Q4 2026. Every edition includes the full descent.
Standard
- Full base game (PC / console)
- Soundtrack sampler — 6 tracks
- Digital wallpaper pack
- 120-page digital artbook
- Collector's physical box
Deluxe
- Everything in Standard
- Full soundtrack — 38 tracks
- 120-page digital artbook
- Two lantern skins + New Game+
- Collector's physical box
Collector's Vault
- Everything in Deluxe
- Enamel beacon pin set (7)
- Cloth map of the deep
- Numbered, hand-boxed edition
- Vinyl LP — limited to 2,000